Playing and drifting with (dis)locative media

Authors

  • David M. Sperling
  • Fábio Lopes de Souza Santos
  • Luciano Bernardino da Costa
  • Ruy Sardinha Lopes
  • Simone Tanoue Vizioli
  • Paulo Castral
  • Joubert Lancha

Keywords:

Locative media, Urban perception, Displacement, Mapping, Site specific art

Abstract

The article presents and discusses premises, processes and results of the workshop ‘’Offerings - Game-performance” organized in 2015 as part of the experimental format of the III International Seminar “Representar”, structured by remote and multicentric activities. The workshop faces the pervasiveness of global positioning systems (GPS) and geographic information systems (GIS) in the contemporary context, developing behavioral aesthetic works in order to update the concept of “drift” (Situacionist International) and to discuss some modes of urban perception that can be activated through the (mis)use of mobile interfaces and geolocation devices and the practice of artistic interventions in the city.

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References

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Published

2019-12-12

How to Cite

M. Sperling, D. ., Lopes de Souza Santos, F. ., Bernardino da Costa, L. ., Sardinha Lopes, R. ., Tanoue Vizioli, S. ., Castral, P. ., & Lancha, J. . (2019). Playing and drifting with (dis)locative media. arq.Urb, (19), 89–99. Retrieved from https://revistaarqurb.com.br/arqurb/article/view/154

Issue

Section

Papers